The sphere represents all possible in-game orientations of the player, in Euler angles, and the the length of a full rotation is its Turn Circumference. Visualize a sphere of specific diameter or radius ( "Turn Radius") that the player rolls on the mouse pad as the mouse is moved.
The result of taking into account all relevant settings produces the player's physical Physical Sensitivity, giving an absolute representation of his overall sensitivity. A bunch of graphical improvements that probably don 't work anymore.The most important variables in configuring your sensitivity are the in-game sensitivity value, CPI value of the mouse, and if raw input is not in effect, the operating systems pointer speed option. Hud_setting_pingDoubleTapEnemy 0 // Disables pinging enemy position when double-tapping ping key. Hud_setting_pingAlpha "0.40000 " // Makes certain HUD elements transparent for visibility. R_blurmenubg 0 // Disables blackground blur in menus.
Mat_letterbox_aspect_threshold 0 // Same. Mat_letterbox_aspect_goal 0 // Removes black letterbox (top & bottom blackbars) in stretched resolutions. Misc // Hud tweaks, some of these may or may not still work Scroll Up for Zoom // See "Zooming-in With Any Sight in Apex Legends (On-The-Fly FOV Changer) " link in repo description for more info.īind r "+reload r_cleardecals exec fovmod "īind mwheeldown "+jump exec fovmod " // Resets FOV & sensitivity in case I scroll up by mistake while Bhopping. Useful for forcing people off doors.īind_held_US_standard "g " "+strafe " 0 // Hold G to open grenade wheel, as default. Grenade Specific Binds // See "Grenade Specific Binds & Setting Grenade Equip Priorities " link in repo description for more info.īind g "Sur_EquipOrdnance mp_weapon_thermite_grenade Sur_EquipOrdnance mp_weapon_frag_grenade Sur_EquipOrdnance mp_weapon_grenade_emp " // Equips Arc Star if available, then frag, then thermite.īind "UPARROW " "Sur_EquipOrdnance mp_weapon_frag_grenade " // Equips Frag grenade if I want to skip priorities.īind "LEFTARROW " "Sur_EquipOrdnance mp_weapon_thermite_grenade " // Equips Thermite if I want to skip priorities. See droptoggle.cfg in repo for more info. See dropuseless.cfg in repo for more info.īind "end " "exec droptoggle " // Toggles previous bind on & off. Quick Inventory Drop (Useless Items) // See "Drop Items with a Keybind" link in repo description for more info.īind z "+forward exec dropuseless" // Dropping items I don 't use every time I move forward, like sniper stuff. See "Swapping your Digital Threat instantly!" link in repo description for more info.īind k "Sur_TransferAttachment optic_cq_threat 1 exec DTtransfer" Quick Digital Threat Swap // Transfers DT from Slot 2 to Slot 1. Apply Player 's Skins // Reskin current weapons.īind backspace "WeaponCosmeticsApply 0 WeaponCosmeticsApply 1" Quick Armor Drop // See "Drop Items with a Keybind " link in repo description for more info. See "4/3 Setup & Fixes" link in repo description for more info.īind F9 "sound_volume 0 exec volume " // Toggle Mute game. Not sure if it really helps.īind F6 "exec autoexec" // Refresh Autoexecīind F10 "disconnect" // Disconnect back to server selection menuīind " ' " "toggle_map " // Basic map toggle bind, specific to me, just ignore.īind l "toggle cl_showpos 0 1 " // Toggles Showpos (position, velocity).īind o "toggle cl_showfps 0 4 " // Toggles FPS counterīind pgdn "exec mute " // Unbind my PTT bind when talking on 3rd party app like Discord/TSīind "F5 " "mat_setvideomode 1920 1080 0 0 mat_setvideomode 1920 1440 0 0" // Fixes 4/3 UI elements being out of place. I press it sometimes to potentially get rid of useless sounds. Kills all current sounds, like background noise and other SFX. It all makes sense for me.īind F5 "miles_reboot" // Reset sounds. I have a french keyboard and I also remap keys. Don 't pay too much attention to which keys I bound stuff to.